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Mike stewarts pro bodyboarding game

There are twelve types of tricks in total.
The boarder can be moved around and perform tricks such as forward spins, reverse spins, air rolls, backflips, double barrel rolls, and much more, for points.
When starting a game, the player needs to ride the board inside a wave, rendered.You can choose between eight different characters - including Stewart himself, to ride the waves, eight different bodyboards, and eight surfing locations from around the world, each with their own unique waves.Release date, worldwide 1999 (Microsoft Windows simulator.By continuing to browse, you consent to our use of cookies.Game Info, publisher, pacific Interactive, modes, singleplayer, Co-op.The game is named after Mike Stewart, one of the pioneers of the sport, and winner of nine world championship titles.Mike Stewarts Pro Bodyboarding.The boarders also need to avoid rocks, buoys, and swimmers in some modes.You can read our Cookies Policy here.It features six different modes of play: Contest, Arcade, Slalom, window media player skin package Practice, Training and "Hot-seat" for Two-player.User Summary "Mike Stewart's Pro Bodyboarding" is a 3D bodyboarding arcade game with realistic waves, where you can perform real life tricks while surfing.It features six different modes.
For 40 years I have committed my life to bodyboarding.
From my discoveries along the way, I have gained a wealth of experience knowledge, which is the foundation on which all Science Bodyboards are built.

#define ColStrengthG.20 /0.05:1.00 /-Color Strength of Green channel.#define Explosion_TimeOut 0 /0:100000 /-Defined Toggle Key will activate the shader until time (in ms) runs out.#define HQ4XDecreaseFactor -1.10 /-2.00:0.00 /-Wt.#define DOF_farblurcurve.00 /0.05:5.00 /-Curve of blur behind focal plane.#define Exposure.000 /-1.000:1.000 /-Adjust exposure #define Saturation.000 /-1.000:1.000 /-Adjust saturation #define Bleach.000 /0.000:1.000 /-Brightens the shadows and fades the colors #define Defog.000 /0.000:1.000 /-How much of the color tint to remove #define FogColor float3(0.00,0.00,2.55) /0.00:2.55 /-What color to remove - default.# 1 32 cm 30 cm 28 cm 26 cm Cyl.#define FilmGrain_variance.40 /0.00:1.00 /-Controls the variance of the gaussian noise.
#define SScomparableStretch 0 /0:1 /-Shows the full image on each side of the comparable splitscreen #define SSslider 0 /0:1 /-Activates an active transition between original and shader image #define SSsliderSpeed.01 /0.00:1.00 /-Defines the speed of the transition #define SSaxis 0 /0:1 /-To select the.
#define Grain_ToggleKey RFX_ToggleKey /undef /-No description given / / emboss / / #define USE_emboss 0 /Emboss /-Gives the image a painty look / Emboss Settings #define bEmbossDoDepthCheck 1 /0:1 /-experimental!